龍門棋陣
Dragon Chess
Plan

 

      象棋是中國一種流傳已久的遊戲。遠在戰國時代,象棋已在貴族階層中流行。早期的象棋,是象徵當時戰鬥的一種遊戲。在這種棋制的基礎上,下棋雙方根據自己對棋局形式的理解和對棋藝規律的掌握,在一塊棋盤上調動車馬,協調作戰,而所有象徵性的軍事戰鬥就在這塊特定的戰場上發生。這種「調兵遣將」的遊戲,可以訓練人們的協調能力和邏輯思維。

      一盤棋可分為開局、中局和殘局三個階段。但並非每盤棋都經過殘局階段,因為有些時候,在中局階段就分出了勝負了。

      殘局,顧名思義,就是棋面上所剩棋子不太多了。這時候,兵卒的作用越發顯著,常常由一兵一卒而決定勝負。在這裏有三盤殘局,小朋友可以想想辦法從殘局中取勝。

        Chinese chess is an age-old game. It started to become popular amongst upper class people since as far back as the Warring States period. The early chess at that time was an amusement game symbolizing battle fighting. Under the playing system, two players manoeuvre the pieces such as the rook and the knight in a stylized mock military campaign in accordance with the players’ own judgement, understanding, and mastery of the rules and playing techniques for the game. The game involves “command and control, strategy and manoeuvre”, giving practice on organization ability and logical thinking skills.

        A chess game consists of opening, mid-game, and endgame stages. However, not every game would have an endgame stage. This is because sometimes, a winner can be determined during mid-game.

        Since endgames occur near the closing phase of a chess game, there won’t be too many pieces left on the boards. At this point, the value of the pawns becomes more and more important. Winning or losing is often determined by the difference of just one pawn. Three endgames are shown here. Interested pupils may want to try their skills to win any one of these games.

 

 

資料來源 Sources :

  1. 《中國象棋殘局精選》/ 王力編著。南寧:廣西民族,1996。
  2. 《天下事全知道‧文化足跡》/ 香港:新雅文化,2002。
  3. 《從小下象棋》/ 劉月如編著。香港:泰德時代,2005。
  4. 《象棋入門問答》 / 盧洋編著。香港:萬里,2004。

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